A 25 minute fun agile simulation game
This is a great game to play with teams who are new to Agile and frameworks like Scrum. It teaches the attendees the benefits of working in sprints, planning, retrospectives and teamwork.
The game is described below by splitting out what you need on each slide to help explain and run the game with your workshop attendees.
You can download all the slides to use yourself below.
Instructions for the game
Teams of 5-6 members
- Use only one sheet of paper for each airplane
- They’ll be three sprints (5 minutes each)
- Team with most correct airplanes wins
- A team member can perform only one fold at a time, they then need to pass it to another team member
Definition of done
The Paper airplane is….
- Built and tested
- Able to fly
- Accepted by the Product Owner
The Sprint
Sprint planning (1 minute): estimation
Sprint work (2 minutes): fold lots of paper airplanes
Sprint review (1 minute) prove business value
Sprint retrospective (1 minute): improvement
Sprint 1 goal
Build as many paper airplanes as you can!
Acceptance criteria:
- The paper airplane must fly 3 metres
- The paper airplane should have a logo on both sides
- The should have the team name on it
Ready to go?
- Sprint planning (1 minute): estimation.
- Sprint work (2 minutes): fold lots of airplanes
- Sprint review (1 minute) prove business value
- Sprint retrospective (1 minute): improvement
Sprint 2
Same events, but difference Acceptance criteria
- Sprint planning (1 minute): estimation
- Sprint work (2 minutes): fold lots of paper airplanes
- Sprint review (1 minute) prove business value
- Sprint retrospective (1 minute): improvement
Sprint 2 goal
Build as many paper airplanes as you can!
Acceptance criteria:
- The plane must fly 4 metres
- The plane should have a logo on both sides
- The plane should have the team name on it
- A pattern should be on the top of the wings
Sprint 3
Same events, same Acceptance criteria, but a different DOD
- Sprint planning (1 minute): estimation
- Sprint work (2 minutes): fold lots of paper airplanes
- Sprint review (1 minute) prove business value
- Sprint retrospective (1 minute): improvement
Definition of done V2
The Paper airplane is….
- Built and tested
- Able to fly
- Accepted by the product owner
- Compliant with safety regulations: no pointed points
Sprint 3 goal
Build as many paper airplanes as you can!
Acceptance criteria:
- The plane must fly 4 metres
- The plane should have a logo on both sides
- The plane should have the team name on it
- .Pattern should be on the top of the wings
And the winner is!
Debriefing
What have you learnt?
Instructor guide
Download or create the templates (60/team)
- For teams of 5-6 members
- Handout different coloured pens to each team
- The team who can deliver the most value (paper airplanes) wins. In the case of equal scores, the team that has the most predictability rate wins
- Keep track of the score on a flip board/whiteboard
An Example Score Board